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Knowledge Factory CEC16

Develop Your Gaming Toolbox and Increase Learner Engagement (and Motivation)

Date Thursday, Dec 6  Time   –    Room Charlottenburg II

This Knowledge Factory offers “creative practice” on the starting process of game design. How can you design a meaningful experience for players/users? Based on the concepts of Sankt Gallen’s gaming toolbox, which will be presented by its creators, an educator and her students, you are invited to bring your own idea for a game concept and leave with a prototype.

Moderators

OEB speaker Jacqueline Gasser-Beck

Jacqueline Gasser-Beck

Executive Director Teaching Innovation, University of St. Gallen, Switzerland

OEB speaker Vera Lüchinger

Vera Lüchinger

Student at the University of St.Gallen, Student at the University of St.Gallen, Switzerland

OEB speaker Sarah Maria Nordt

Sarah Maria Nordt

Student at the University of St.Gallen, Switzerland