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Pre-Conference Workshop FD1

FD1 - EdHack: A Participatory Design Sprint for Advancing Educator AI Literacy

Date Wednesday, 3 Dec Time   –    Price: free of charge Status: places available

OEB speaker Dan Be Kim

Dan Be Kim

AI Fellow, Harvard Graduate School of Education

EdHack is a hands-on design sprint where educators, researchers, technologists, and learning scientists come together to prototype AI-powered learning tools that address real-world classroom challenges. This OEB edition builds on the inaugural Ed<>Hack hosted at the MIT Media Lab, co-organised by the SundAI Club (an AI hackers community incubated at MIT and Harvard) and the AI Literacy Club at the Harvard Graduate School of Education. That event brought learning scientists and classroom educators together with AI technologists and tinkerers to conceptualise and prototype EdTech solutions rooted in the learning sciences and shaped by real needs.
In this full-day session, participants will explore functional AI literacy through interdisciplinary collaboration and hands-on immersion in the application layer of generative AI. They will learn how to use a range of AI tools to enhance existing workflows, build custom tools, and do so in ways that are highly domain-specific and relevant to their professional roles—whether as faculty rethinking assessment, administrators automating certain workflows, or EdTech entrepreneurs prototyping new ideas.

Agenda:
•    Welcome, agenda overview, and group formation (15 minutes)
•    Opening Talk: A Multidimensional Look at AI Literacy (45 minutes)
•    Coffee Break (15 minutes)
•    Live Tool Demos (30 minutes)
•    Introducing the Grand Challenge (15 minutes)
•    Lunch Break (60 minutes)
•    Team-Based Prototyping (120 minutes)
•    Showcase Preparation (30 minutes)
•    Grand Challenge Showcase (60 minutes)
•    Closing Circle, Reflections and Key Takeaways (30 minutes)

Target Audience:
Educators, learning designers, technologists, EdTech professionals, curriculum developers, instructional coaches, education leaders, learning scientists

Target Audience Sector:
Higher education, workplace learning, upper-secondary education, EdTech sector

Prerequisite Knowledge:
Familiarity with educational contexts; no technical expertise required. Curiosity about AI and openness to creative experimentation encouraged.

Outcomes:
•    Gain practical experience with functional AI literacy
•    Prototype a tangible learning artefact using AI
•    Experience the human-AI collaboration process firsthand
•    Move from blind adoption to intentional curation and creation