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Boardroom Dialogue

Exploring The Potential of VR: Enhancing Competency-based Learning through Simulation-based Environments

Date Friday, Nov 24 Time   –   RoomBishop

The use of VR in higher education is becoming increasingly popular due to its ability to promote hands-on learning, instant feedback, and repetition of complex scenarios. However, there is still a lack of studies that examinehow to  incorporate VR as a didactical method for competency-based learning effectively.

This Boardroom Dialogue will discuss recent findings regarding how pre-service teachers acquire classroom management skills in a virtual environment. It will also delve into the advantages and challenges of integrating VR in higher education. This includes exploring strategies for effective integration, suitable assessment methods, and appropriate research methodologies. The aim is to establish practical guidelines for designing, developing, implementing, maintaining, and leveraging simulation-based learning environments effectively.

OEB speaker Erik-Jan Smits

Erik-Jan Smits

Lector, Christian University of Applied Sciences (CHE), Netherlands