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Pre-Conference Workshop A4

Designing Humanistic Learning Experiences for Education, Training and Product Development

Date Wednesday, Nov 23 Time   –   RoomChess Price: 90.00 € Status: fully booked

OEB speaker Carol Damm

Carol Damm

Head of Digital Education, Constructor University, Germany

OEB speaker Melissa Kane

Melissa Kane

Senior Associate Director of Online Program Development, Brown University, United States of America

In the wake of the global pandemic, the learning design field has become its own “Norman Door,” (a door with deficient functionality). Well-intentioned, learning design has become a generic set of principles that functions under the guise of being “learner-centered.”

By holding onto the research-informed cognitive learning theories and instructional design frameworks that we have depended on since the late-20th century, pandemic learning design has revealed cracks in the practice that have widened access and equity gaps across all sectors.

As the world enters a post-pandemic space, it is time to redefine the practice of learning design and draw from a broader base to move beyond the confines of foundational theories from learning science toward other multidisciplinary considerations.

This interactive workshop will first contextualise and define the role of the learner in each of the three major sectors, including education, EdTech and corporate learning and development.

Then, leaning on literature from other design fields, as well as emerging learning sciences, the workshop facilitators will engage participants in co-designing a new, integrated design framework tailored to each sector and that aim to redefine humanistic learner experiences in the 21st century.

Outcomes

  • Contextualise evidence-informed learning design practices that can support or impede the learners’ experience.
  • Review foundational theories from learning science through the lens of equity and access.
  • Incorporate design theories from other disciplines to broaden our representation of learning experience design.
  • Co-construct an integrated design framework for learning experience design for application in the education, EdTech and learning and development sectors.

Agenda

  • 14:30-14:45 Introductions
  • 14:45-15:15 Contextualise learners by sector
  • 15:15-15:45 Explore humanistic design practices
  • 15:45-16:15 Coffee break
  • 16:15-16:45 Co-construct interdisciplinary design frameworks (by sector)
  • 16:45-17:30 Participants' insights and closing remarks

Audience

  • Learning designers in education, EdTech and Learning and Development
  • Learning and Development leaders
  • Educational leaders
  • EdTech developers and designers

Level: any level