Transforming Education: Teaching Using Augmented Reality, Neuro-Linguistic Programming and Gamification
Date Friday, Dec 4 Time –
The COVID-19 pandemic has shown that virtual learning is possible and can be done for all modules. The question arises whether the manner in which the lesson being delivered is effective and meaningful for the students? This session is a sharing session where the presenter would like to share her best practices on the use of Augmented Reality, Neuro-Linguistic Programming and Gamification to teach students in a borderless environment. This session will be useful for participants who intends to inject a breath of fresh air into the delivery of their modules.