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The global, cross-sector conference and exhibition on
technology supported learning and training

Berlin, December 2 - 4, 2020

Panel Presentation ENG137

The Name of the Game: Engagement

Date Thursday, Nov 28  Time   –    Room Queen

Greater engagement takes centre stage in this first part of a session, which shares examples of gamification and best practices for serious-game design for learners from each sector (schools, higher education, and workplaces).


OEB speaker Herman van der Merwe

Herman van der Merwe

North-West University, South Africa


OEB speaker Roberto Alvarez

Roberto Alvarez

IE Business School Publishing, Spain

Just-in-time Gamification for Learner Engagement

OEB speaker Jenny Polyxeni Pange

Jenny Polyxeni Pange

University of Ioannina, Greece

The Use of Educational Games in a School Context

OEB speaker Emma Bosman

Emma Bosman

Utrecht University, The Netherlands

Serious Gaming: Using an Escape Room to Unlock Teachers’ Minds