Spotlight Stage SPL82
Effectiveness of Games for Learning and Training
Date Friday, Dec 7 Time – Room Potsdam III
Join Prof Sara de Freitas at this Spotlight Stage session on the effectiveness of games, game design, game play and gamification for learning and training. How can you make the most of new insights into human behaviour and advances in research on the topic? Further your understanding on their impact, on what works (and what doesn’t) and be inspired to integrate the latest principles and methods for engagement in your courses too.
Sara de Freitas
University of Cumbria, UK
Professor Sara de Freitas is Deputy Vice Chancellor at the University of Cumbria where she leads on academic matters and the student experience. She is also an Honorary Fellow of Birkbeck, University of London, Principal Fellow of the Higher Education Academy and Fellow of the Royal Society of Arts. Her consultancy work includes being a Board Advisor to Bibliotech (https://bibliotech.education), a start-up which provides textbooks to students via mobile devices, and has grown from three universities to 43 over the last two years. Over her career, she has worked as an educator, researcher and senior executive in five universities in Australia and the United Kingdom most recently as Pro Vice Chancellor at Murdoch University and Assistant Deputy Vice Chancellor at Curtin University, leading on cross-university curriculum change, blended learning and transnational education. Before working in Australia, Sara was Director of Research at Coventry University, UK, where she founded and developed the Serious Games Institute, bringing together commercial and academic partnerships to fuel regional economic growth. As Director of Research, she led on 56 projects attracting over £10 million in research income from European Regional and Framework funds and UK research councils, charitable organisations and industry, supporting the development of the education games industry and regional growth and development.
Sara is a passionate advocate of pedagogy-driven approaches to leadership and has a special interest in online, blended, accelerated, game-based and active learning to enhance flexibility, retention and high quality learning in different student cohorts. Her research findings are published in seven books and over 200 peer-reviewed journal articles, conference papers, book chapters and technical reports (over 8,000 citations). Her cross-disciplinary and cross-sectoral influence upon the academic domains of educational technology and higher education policy and leadership development has been fostered by sitting on over 60 programme committees and advisory groups, and undertaking over 120 international keynotes, presentations and public lectures in four continents. She has led significant international industry and academic clusters in ICT, manufacturing and digital games.
Her most recent book, Education in Computer Generated Environments (2014) has been published in hardback by Routledge, in their Research in Education Series, outlining a vision for future learning in higher education which aligns policy and practice whilst focusing upon designing engaging learning experiences. She blogs on disruptive education at: https://saradefreitas.wordpress.com/, her books can be found at: https://www.amazon.co.uk/-/e/B072L5TMH6 and full list of publications at: https://scholar.google.co.uk/citations?user=d1iK6I0AAAAJ.