Panel Presentation Session BUS43
Human-Computer Interaction and Augmented Reality Training at BMW
Date Thursday, Dec 7 Time –
Join this session for an engaging discussion on the future of augmented reality training as a means to provide on-the-job support in highly demanding technical work. What is the impact of merging technology and the physical environment? To what extend is this type of training learner driven? What does this mean for the role of L&D and what does it mean for an organisation to handle potentially complex technical requirements?
Miho Gumpp Tanaka
Enobyte GmbH, Germany
Miho is the co-founder of Enobyte GmbH, a company that helps businesses through the EU General Data Protection Regulation compliance process with their GDPR Toolbox. Prior to this she founded AirMarkr, a mobile app that lets you draw in the air. It was named one of the hottest startups in Germany by LeWeb, and The Next Web. Miho has won multiple awards as a digital concepter and UI/UX person, working for major clients such as Vodafone, MINI, and Sony-Playstation.
I studied mechanical science at the technical university in Ilmenau, Germany. I finished university in November 2015 and started to work in February 2016 as a PhD student at the BMW Group in Munich. Since I started thinking, I liked the idea of human-computer interaction in order to make humans life faster and easier. Augmented Reality (AR) technologies became very popular in the recent years, not just due to the successful launch of the Microsoft HoloLens, so I decided to dig into that interesting field. I read 600+ scientific paper in less than one year and gave several talks about AR-based training systems on different conferences. Developing AR applications for industrial use cases are my main focus at this time. Additionally, I do extensive user-studies to get a deep understanding of shop-floor operator’s demands