Embrace the Shift in 2023 Here at Speexx, we’re preparing to say goodbye to 2022 and gearing up for 2023. We’re ready to ‘Embrace the Shift’ in business, talent acquisition, tech, and ourselves with our annual thought leadership ev... Read More November 15, 2022 Industry Insights, News
Flashy or Effective? We Need to be Honest when Evaluating New Tools Think back to your early school days for a moment. Were you overjoyed when your teacher gave you homework? Did you appreciate the instructor that demanded more work or pushed you outside of your comfort zo... Read More November 14, 2022 Industry Insights, News
How to Get the Most Out of OEB Global 2022 November 4, 2022 News On November 23-25 this year, OEB Global returns as the cross-sector conference for digital learning and teaching. This international showcase will host a highly anticipated assembly of speakers, innovative pre-show workshops, countless interactive seminar... Read More
Broadcasting Tech Trends and the Power of Teachers: An Interview with Keynote David Mitten Among our anticipated assembly of keynotes this year is David Mitten, Founder of New World Same Humans, a newsletter on trends, technology and society with 22,000 weekly subscribers. David is an experience... Read More November 4, 2022 Meet the OEB Speakers, News
The Quantum Internet, Nano-Tagging and the Future of Higher Education In hindsight, when we look back to the 1990s, we obviously had to become digitally literate because the means of communication went digital, and communication is central to the way that we all work. In the... Read More November 2, 2022 Community Resources, Meet the OEB Speakers, News
How to Drive Active Learning in Asynchronous Classrooms November 2, 2022 Industry Insights, News What is active learning? Active learning asks students to engage deeply to increase learning outcomes. The goal is to structure learning around activities that drive comprehension and connect students with the subject matter, themselves, and each other... Read More
What is Gamification? – Examples and how to make the most out of it Many think that gamification is just all fun and games, which is not really true. Gamification always aims at improving user engagement, experience, or to activate, depending a bit on the target. Fun can b... Read More November 4, 2022 Industry Insights, News
Writing History: Regaining Digital Sovereignty A call for a Declaration for a European digital infrastructure for education The future is interoperable Autonomy is one of the most important values of education. We need to treasure having autonomy... Read More October 25, 2022 News
How Canvas Credentials Supports the European Approach to Micro-Credentials October 25, 2022 Industry Insights, News The European Economic Area has recently set out a common vision for its member states that promotes the development of a high-quality, inclusive and accessible digital education system. The goal is to enhance the competences, knowledge, and skills of the ... Read More
Top Reasons to Attend OEB Global 2022 On November 23-25, the cross-sector conference for digital learning and training returns to InterContinental Berlin. Over 2,500 people are expected to attend OEB Global 2022, with an eclectic assembly of s... Read More October 10, 2022 News